Hello Heroes,
You asked us several times about the new skill system vs. new strategy in Heroes VI.
Julien Pirou, Lead Level Designer, explains:
"We already reduced the efficiency of Healing abilities a lot, following the beta-testers’ feedbacks, and the game was delayed to October 13th in order to allow a greater balancing of the abilities and creatures. But of course balancing a strategy game is an ongoing process and we will continue to fine-tune it in future updates, including a Day-1 patch. Of course, if you lose with a faction it might be because you haven’t mastered the faction’s unique strategy yet :)"