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Knight

Type: Might
Reputation: Neutral
"To be a Knight is to be the Heart and Sword of the Holy Falcon Empire !"

Having sworn a solemn oath to uphold the principles of Elrath, the Dragon God of Light, and to defend the realm from all enemies, the Knight is honoured by the people and respected by all. Whether fighting with sword or lance, Knights' banners are their most feared weapon, for they can rally an army of earnest followers willing to be led through the very fires of Sheogh.

Knight Abilities

  • Neutral Ability: Fervor
    The Morale and Might Damage of all friendly creatures are increased.
 
Might and Magic Heroes 6 - Haven - 01 KnightMight and Magic Heroes 6 - Haven - 01 Knight
 
Might and Magic Heroes 6 - Haven - 01 Knight FemaleMight and Magic Heroes 6 - Haven - 01 Knight Female
 

Paladin

Type: Might
Reputation: Tears
“A Paladin dreams alone, and fights for all”!

Champions of the impossible quest with faith as their guiding star, Paladins are Knights that have answered the calling of their Dragon. They have made a solemn vow to their god that is magically binding and blesses them with tremendous powers. The Paladin's oath becomes a guiding purpose that allies respect and rivals fear.

Paladin Abilities

  • Neutral Ability: Fervor 
    The Morale and Might Damage of all friendly creatures are increased.
  • Advanced Ability: Martyr 
    At the end of each turn, the Might Defense and Health of the most damaged friendly stack are increased for the next Turn.
  • Ultimate Ability: Divine Justice 
    Target stack is dealt a part of the overall damage it has dealt since the start of combat.
 
Haven - 02 PaladinHaven - 02 Paladin
 
Haven - 02 Paladin FemaleHaven - 02 Paladin Female
 

Vindicator

Type: Might
Reputation: Blood
“The Emperor is just, and the Vindicator his axe!”

The zealous fervour and spectacular accomplishments of a few select Knights is so tremendous that Emperors and Grand Inquisitors have taken notice, bestowing them with greater responsibilities. The Vindicator has sworn allegiance to the doctrine and laws of the Holy Empire and has been given the combined battlefield functions of both judge and executioner.

Vindicator Abilities

  • Neutral Ability: Fervor 
    The Morale and Might Damage of all friendly creatures are increased.
  • Advanced Ability: Anathema 
    Damage, Defense, Morale and Luck are decreased for the entire enemy army. This effect cannot be dispelled.
  • Ultimate Ability: Hour of Judgement
    The target's damage is increased against creatures under the effect of "Anathema" or "Mark of the Heretic". "Anathema" and "Mark of the Heretic" are removed after a successful attack.
 
Might and Magic Heroes 6 - Haven - 03 VindicatorMight and Magic Heroes 6 - Haven - 03 Vindicator
 
Might and Magic Heroes 6 - Haven - 03 Vindicator FemaleMight and Magic Heroes 6 - Haven - 03 Vindicator Female
 

Cleric

Type: Magic
Reputation: Neutral
“I've faith in Elrath, but I trust his Clerics even more!”

Clerics have sworn their servitude to Elrath, the Dragon God of Light, and are powerful emissaries on the battlefield. Blessed for their fervour, they can bestow Elrath's favour on the troops under their command. The Holy Falcon Empire has known many wars in its five centuries of dominance, and the Clerics have been the deciding factor in many of them.

Cleric Abilities

  • Neutral Ability: Bless 
    The Magic Power and Magic Defense of all friendly creatures are increased.
 
Might and Magic Heroes 6 - Haven - 04 ClericMight and Magic Heroes 6 - Haven - 04 Cleric
 
Might and Magic Heroes 6 - Haven - 04 Cleric FemaleMight and Magic Heroes 6 - Haven - 04 Cleric Female
 

Confessor

Type: Magic
Reputation: Tears
“When Elrath needs you, even death stands aside”.

Confessors are Clerics that have become so attuned to the Dragon of Light that they can channel Elrath's will to protect Asha's creation. The most powerful healers of the Holy Falcon Empire are awarded the title of Confessor and are considered by most Angels as their equals in magic under the wings of their Dragon God.

Confessor Abilities

  • Neutral Ability: Bless 
    The Magic Power and Magic Defense of all friendly creatures are increased.
  • Advanced Ability: Resurrection
    A part of target destroyed friendly stack is resurected. The resurected stack can't attack or be attacked during the turn it has been resurected.
  • Ultimate Ability: Divine Intervention
    Target stack is healed, cleansed of all negative effects and benefits from Initiative bonus until its next turn.
 
Might and Magic Heroes 6 - Haven - 05 ConfessorMight and Magic Heroes 6 - Haven - 05 Confessor
 
Might and Magic Heroes 6 - Haven - 05 Confessor Female Might and Magic Heroes 6 - Haven - 05 Confessor Female
 

Inquisitor

Type: Magic
Reputation: Blood
“Judgement is passed by Elrath, the Inquisitor is His wrath”!

Inquisitors are Clerics who have vowed their servitude to Elrath and the advancement of the Holy Falcon Empire and its Church. The Emperor trusts no one more than an Inquisitor to shine the blazing lights of truth and justice throughout his realm. The Dragon has bestowed upon them powers that even the most battle hardened angels humbly respect.

Inquisitor Abilities

  • Neutral Ability: Bless 
    The Magic Power and Magic Defense of all friendly creatures are increased.
  • Advanced Ability: Holy Blades
    All friendly stacks deal additional damage (Light).
  • Ultimate Ability: Word of Light
    All enemies are dealt damage (Light). All Living friendly creatures regain Health.
 
Might and Magic Heroes 6 - Haven - 06 InquisitorMight and Magic Heroes 6 - Haven - 06 Inquisitor
 
Might and Magic Heroes 6 - Haven - 06 Inquisitor Female Might and Magic Heroes 6 - Haven - 06 Inquisitor Female

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