Chers Héros !
Nous sommes heureux de vous informer que le patch 1.3 est maintenant prêt à être distribué et sera disponible ce soir à partir de 01h00 GMT. Pour le télécharger, connectez-vous au jeu, le téléchargement du patch débutera automatiquement.
Nous voudrions profiter de cette opportunité pour confirmé que Black Hole ne travaille plus sur Heroes VI, et je suis heureux de vous présenter le studio allemand avec lequel nous collaborons : Limbic Entertainment. Vous avez peut-être déjà remarqué ce nom dans les crédits de Heroes VI : Limbic a travaillé Black Hole pendant les phases finales du développement de Heroes VI. Notre dévouement à améliorer et enrichir le jeu reste intacte, et Limbic nous a rejoint pour soutenir le développement post-lancement d’Heroes VI. L’équipe de Limbic sont des experts du système de Heroes, il leur suffit donc de se mettre au rythme sur une autre partie du projet.
Les prochains patchs sont en développement comme précisé il y a quelques semaines. Nous vous laisserons savoir prochainement ce sur quoi nous travaillons ! Restez connectés !
Nous ne travaillons pas seulement sur des patchs mais aussi sur le très attendu Ecran de ville et de nouveaux contenus. Nous vous en dirons plus prochainement.
Pour revenir sur le patch 1.3 qui sort ce soir, voici l’ensemble des correctifs apportés par ce patch :
Online features:
o Auto-matchmaking: let the game find an opponent for you.
o Invite Friends: you’ll be able to invite players from your friend list directly in-game.
o Official Map Tags: highlight official maps released by Ubisoft and others in the map selection screen.
Bugs fixes:
o Abilities/Gameplay/Campaign:
- Sanctuary - The "Challenge" ability had no functionality.
- Sanctuary - The "Trail of Clouds" will completely stop the movement of enemy units that attempt to cross its area of effect.
- Menu - The tooltips of the Reputation Abilities did not indicate the proper school they belonged to.
- Campaign -The primary quest "The Choice” would not complete when the user upgrades his reputation after visiting an Arena.
- Campaign - The hero could not interact with a Dragon Nexus near the town of Nar-Heresh.
- Campaign – In multiplayer, the resources spawned outside the island on Tree of Plenty map.
- Campaign - The user could not select a hero for the Epilogue campaign after previously visiting the other campaign tabs.
- The Unyielding trait the user receives for finishing the Sanctuary campaign did not work.
- The Barbarian Hero trait the user receives for the Wormchopper achievement did not work as stated in the description.
- Create Hero Panel's class specific ability name was not localized.
o Multiplayer:
- The player that is attacked during a Multiplayer session by another player could not complete any Combat Achievements during that battle.
- During Siege, one of the players remains on the map if the other player exits the session.
- If the user is defeated by not completing the condition to re/capture a town or fort in 7 days - he will receive achievements completed by the AI.
- There was no confirmation dialog when kicking another player from the lobby.
- Some of multiplayer map names were displayed in English.
- A previously saved session could not be finished after being reloaded. Not all the players rejoined the saved game.
- Users that join a loaded game will still have their assets in the game.
- The client remained on infinite loading screen when joining any Multiplayer server after a lost Internet connection
o Conflux:
- The user could not buy the newly unlocked items from the Altar of Wishes when reaching a new Dynasty rank, until advancing a supplementary Dynasty level.
- The information provided when using "Compare" was incomplete
- The Online Profile displayed was one of the previous selected friends, when changing the tab to Online Profile after choosing Compare achievements option from the Friends list.
- The Player statistics transferred from one player to another after using the "Compare" and "Details".
- When selecting the "View online profile" option for a friend from the friends list, the achievements list shown remained that of the users.
- The confirmation message received when trying to remove an active widget was not localized.
- The user could not see the details and compare the achievements with others in "leaderboards" and "friends".
- After losing the connection to Conflux servers on the transition to the Main Menu, a debug text error was displayed and the Main Menu background disappears.
- The user was unable to load any save while in game, after reconnecting to the Internet.
o Various:
- None of the artifacts present in the Artifact Merchant menu have a description.
Merci de partager vos retours et vos idées avec nous sur notre forum officiel.
L'équipe M&M